Author: Onepromise

Resident Evil 4 remake review

Resident Evil 4 Remake: A Mediocre Experience

Resident Evil 4 is a classic survival horror game that was first released in 2005. It was a groundbreaking game that revolutionized the survival horror genre. It has been remade several times, and the most recent one was highly anticipated by fans. Unfortunately, the Resident Evil 4 Remake did not live up to the hype. In this blog post, we will discuss why the game was mediocre from its characters to its boss fights and story progression, as well as the bonus content included in the game.

Character Personalities where art though!

One of the biggest issues with the Resident Evil 4 Remake was the characters. Leon S. Kennedy, the protagonist, lacked the charisma and personality that made him so likable in the original game. The voice acting was unimpressive, and the facial animations were stiff and unconvincing. The supporting cast was also disappointing, with Ashley Graham being more of a burden than a useful ally. Her AI was frustrating and made the game more tedious than enjoyable, and her constant yelling for help was annoying. Ada Wong, who had a more significant role in the “Separate Ways” campaign for the GameCube version, was not included in the main campaign and felt like a missed opportunity. The main boss, Saddler, was also a lackluster character, lacking the menacing presence of the original game’s bosses. The characters were not developed properly, which made it difficult for players to connect with them.

The Boss Chore fights

Another missed opportunity with Resident 4 the remake were the boss fights. To begin with, it’s important to note that the original game’s boss fights were a highlight and a defining feature of the game. Each boss presented a unique challenge that required players to think creatively and come up with different strategies to defeat them. The boss fights were a test of skill and wit, and they added excitement and tension to the game’s overall experience.

However, the remake failed to capture that same excitement and thrill. The bosses felt uninspired, lacked creativity, and were too easy to defeat, which made the fights less engaging and challenging. One of the reasons for this is that the developers seemed to have focused more on updating the graphics and visuals of the game rather than improving the boss fights’ mechanics and tactics.

For example, the Del Lago boss fight, which was a highlight of the original game, was reduced to a simple quick-time event in the remake. In the original game, players had to use their wits to maneuver a boat and harpoon the giant sea monster. In the remake, players only had to press a button to dodge the monster’s attacks and then press another button to shoot a harpoon. The fight lacked the creativity and tension of the original fight, and it was a missed opportunity to make the game more engaging and challenging.

Similarly, the Krauser boss fight, which was one of the most challenging and memorable fights in the original game, was reduced to a repetitive and tedious encounter in the remake. In the original game, players had to use a variety of weapons and techniques to defeat Krauser, who had multiple forms and abilities. In the remake, players only had to shoot him a few times to end the fight. The fight lacked the challenge and depth of the original fight, and it was another missed opportunity to make the game more engaging and challenging.

 

Overall, the boss fights in the Resident Evil 4 Remake felt like a chore rather than a challenge because they lacked the creativity and strategy of the original fights. The fights were too easy to defeat, which made them less engaging and less rewarding. The developers missed a great opportunity to improve the game’s overall experience by improving the boss fights’ mechanics and tactics.

Is story Regression possible?

The story progression in the Resident Evil 4 Remake was lackluster in several ways. One of the biggest issues was its pacing. Some areas felt rushed, while others dragged on for too long. The developers failed to create a sense of urgency in key moments, making the story feel disjointed and unengaging. Additionally, the narrative lacked the depth and complexity of the original game. The new additions to the story did not add much to the overall experience and felt like unnecessary filler. The game’s ending was also abrupt and unsatisfying, leaving players feeling underwhelmed. The game’s story felt like it was trying too hard to be different from the original, which resulted in a disjointed experience.

"What're ya sellin'?"

In conclusion, the Resident Evil 4 Remake was a mediocre experience. The characters lacked personality, the boss fights were uninspired, and the story progression was subpar. Fans of the original game were left disappointed, and newcomers to the series were not given a reason to become invested. The game’s lackluster aspects ruined what could have been an excellent remake. Hopefully, future remakes of classic games will learn from the mistakes of the Resident Evil 4 Remake and deliver a more satisfying experience.

My projects!

Game Dev Update

So as many of you know I am an aspiring game dev. I have spent the last few years learning and playing around with game dev  and understanding the different engines, languages and trying to figure out what it is I want to do. This is where I begin to spiral, due to my personality and wanting to do everything. I enjoy learning and I am a dreamer. I have created a few small projects with my largest being a space shooter(its kinda broken haha) linked here. I will end up moving it to this site eventually. But with all that and the numerous years of off and on game dev learning. There are a few ideas and games I do want to make. I have worked on a few of these ideas with many of them just sitting on the cloud, or on a hard drive collecting dust. 

I go through many stages of self doubt, and with that leads to me not finishing dreams or projects because I tend to think I am not good enough. That’s when I stop working on my builds and start doing other things, like playing video games instead of working on them. I don’t think its negative but I do think I am procrastinating pretty hard. So I decided to hold my self accountable and atleast spend 1 hour a day working on something. And with that I would like to finally announce the different projects I am working on. Many of these projects are close and dear to my heart and they have inspired from either real life events or stories I have had in my head. Some of these projects aren’t fully flushed out in regards to story and how I want to build them. And some are flushed out with back stories and character plots and arcs. I will update them on their respective pages on the Game Dev page if you would like to just follow a particular project. 

The Rebirth

The Rebirth is my dream game. It has taken many iterations and has been attempted on many engines. Started on rpgmaker, moved to Unity, then Unreal Engine and then back to Unity. So it has seen its fair share of different styles. I know you are probably asking yourself, what type of game is it. Well The Rebirth at its core is an JRPG(Japanese Role Playing Game). JRPG style games was my introduction to these massive worlds in video games where I was the hero. I was Cloud, Squall, Dart, or Alex. I would strategize the battles and figure out the puzzles to save the world, from an immense threat, a corrupt organization, a fallen hero who became mad with power  or even myself. And that’s what The Rebirth is. It’s a new story building of the foundation of some legendary tales. I don’t want to give too much away at this time. But it’s a pretty massive story that I have been working on for several years.  Updates will be posted here.

Rune is another Passion project that I more recently began working on.  I have been doing world building and character development. And its coming along more with each day. I am currently working on a project that will lead into a bigger project. The main concept of this game will be an fps. There are a few concepts that I would like to create with this project. It’s a mix on fps with rpg elements. I know many games haven’t done this right , but being an advent fan of both genres I feel I can make it work. I have more to come in my first devlog for this project.

Rune

We Are The Last

Around a decade ago. I started working on a story called we are the last. It has evolved quite a bit from its original origin. But it still will stay true to its roots of being a horror suspense project. Not much to share on this just yet. But its is something I have in the books.

Operation: Clean Up

Operation: Clean up was one of my first projects I started working on when I was working on Mhmmgaming. It was supposed to be a 2d platformer which never took off. I still have a basic prototype that I would like to work on soon. 

One Promise

The Basics

This

is

Who

I

am

My name is Wilfredo Laboy But I go by OnePromise. I will explain what that name means to me later down the page. I was born April 19th 1987. I am an advent gamer and I am very competitive. I currently live in Bayonne, NJ, but I am originally from Brooklyn, NY. Not only am I a gamer but I am also an obstacle course runner, writer, and a video game developer. For those of you who know me, know I am extremely active plus my imagination is pretty wild.

The Gamer

I have been gaming since I have been in diapers with my first home console, the Nintendo Entertainment System (NES). I remember spending countless hours playing Mario bros. and seeing how fast I could beat the game without dying, and then being introduced to Mario 3, Legend of Zelda and Final Fantasy… I was in love! Then getting the Sega Genesis and the Super Nintendo and being hooked on Sonic, Altered Beast, Donkey Kong and Kirby. I spent countless hours of my life understanding the games and beating them with faster and faster times. The N64 and Playstation were next in my life and holy crap 3D games! Wrapping my head around that concept was mind boggling with Star fox, Mario 64, Legend of Zelda: Ocarina of Time, Resident Evil, Crash Bandicoot, and Final Fantasy VII. But it didn’t end there, the consoles and the gaming industry got better from Dreamcast to Playstation2. Now growing up the way I did, I had to be very selective with which games. Our budget was tight  and I had to be sure I would enjoy playing these games for a while.  

I think my life changed as a gamer during the era of the Xbox and xbox live. I am not sure how many of you guys actually remember that era. That is when online gaming exploded, and you weren’t just playing against your friends on your couch and you reigned supreme thinking you were the best. Now the competition got even harder.

The xbox revolutionized gaming and took it another step with graphics. With gameplay it took a giant leap and built an online community that the other consoles might have tried but didn’t succeed as the xbox did with xbox live. One of my favorite games to this day has been and will always be the Halo Franchise. I have spent countless hours playing online, fine tuning my skills and getting better during my early college years and slightly after that playing Halo 2, Halo 3, and Halo Reach. I competed online, won a few tournaments, and met some amazing people along the way. Currently I still play my xbox here and there but I found a new love in MMORPGS and PC games where the community is always expanding. I am currently into World of Warcraft, OverWatch and Minecraft. I play with friends which to me is huge. You will definitely see game footage of them on this site! You can go directly to my gaming page by going here.

Breaking the comfort zone

Some of you may know I have competed and raced in these races known as Spartan races. Many of you may not know this but I was overweight and me and a close friend (who is now one of my best friends) Danny decided that we both needed a lifestyle change. Both being hardcore gamers we decided to begin working out. And we started small with walking a lot more and hitting the treadmill at the gym and changing our diet, cutting out Soda and Fast food. We eventually became stronger and faster, and we could physically see the difference. Then one day, I get a call from Danny and he mentions this new thing called a Spartan Race. I was like sure why not, we can easily handle 4 miles with a few obstacles. Let me tell you that day changed my life. Not only was it one of the hottest days that year, but most of the running was in open fields, so no shade from trees or anything of the sort. It took us almost 2 hours to finish the race which should have been reduced by half. But the injuries we acquired while participating in this race were markers that we had a lot to work on. When I crossed that finish line the world opened up to me, and I wanted more. So we trained for the following year wanting to finish 3 races and get our trifecta. And we did, conquering the Sprint in less than an hour at Citi field and the Super in Jersey. Then was the final challenge, the Beast in Killington, Vermont – 18.1 Miles, talk about being out of your comfort zone. I remember hitting the 10 Mile Mark and wondering what the Hell I was doing, I wanted to quit and be like Eff this. But I didn’t. I kept pushing on, body sore and tired but I kept pushing, and we did it. One of the best achievements in my life and definitely the hardest physical challenge I had to overcome.

The writer in me

Writing is something I have always enjoyed. It’s always been a way for me to express myself and pour out the crazy images, ideas and stories I have in my head. Like many of you I have these wild images/fantasies of wanting to be more than just normal. Wanting to be special in the sense of going on these grand adventures and living in the shoes of made up characters. So why not share it with the world. This also got me into development which I will talk about below. 

I also write poetry, not as often as I used to but it still comes to me here and there. Now the poetry aspect is not something I can just sit down and do anymore, now it’s something that just comes to me. It gets stuck in my head and I can’t get it out. When I was younger, poetry was something that never left my side, it was something that I really enjoyed doing but as I got older it became something harder and harder to do only coming to me when it wanted to. But when it does come knocking I will always try and push the words that come my way. You can go directly to my writing page by clicking here.

If at first you don't succeed

Call it Version 1

The developer in me is something new. This comes from both my love of Gaming and my love of writing. I decided why not put these things together and make something amazing out of it. That’s when I got into Front End web Development at General Assembly in New York City. I wanted to share my stories with the world. I wanted people to share my world and enjoy these stories. So I took courses on html, css and JavaScript. Which at the time were amazing, but I felt very limited.I wanted something else, something more. That’s when I started looking into C#.  I started learning and building with C# and unity, which is an amazing gaming engine and behold! I was able to work on my first game, with many others to come when time permits me to work on them. I took my story telling and used my development skills I learned and came up with concepts for video games that I feel people will enjoy. This is still under development and I will post more on my Game Dev page. You can click here to take you directly to the page.

All it takes is One Promise

Now many people have always asked me what Onepromise means. And I always say, it’s a long story but it’s not a long story, just an emotional one for me. Now for those of you who know me, you know that I was given the tag name Macho. My mom gave me that name because after I survived my surgery when I was 9 months old she said “I was her little Macho Man”. Now I am not sure how true that is, or if she was hoping that I would become big and strong if that’s the case the big part kind of failed haha. But anyways as I got older I wasn’t really a fan of the name because I felt self-conscious about my medical condition and being limited from competitive sports definitely didn’t make me feel very “Macho”. Once online gaming became a thing I jumped to various names, Wolf, Lone Wolf, ButterBiscuit (Don’t Judge me), to Decibel. Then one day we moved to a new apartment in Canarsie, Brooklyn. There I met this guy named Dee and his wife Tee, they were an older couple but always full of life. Now Dee was a gamer, not on my level of competitiveness but nonetheless he was a gamer. He was a very cool guy and I looked up to him as an uncle, since me and my uncles didn’t really have a bond, nor did I really have a father figure in my life. So we used to hang out and talk about Video Games. But Dee had street credit, he was an old timer who was actually a five percenter. Now I don’t want to get into the whole ideology of that belief but it was brought along with the black panthers and such. It was a very interesting perspective on life. When it came to that belief people inherited different names that they used to call each other. Some examples are Knowledge, Truth, Sky ,and Star.  Now Dee’s name was Promise. And I found it fascinating. I started using that name online and it felt right, even though I didn’t believe in their ideology, the significance of the name and what it represented to me felt right. Let’s fast forward a couple of years to the part of the story that sucks. Comes to find out that Dee had cancer in his stomach. And there was a chance that surgery would remove it all. So he went for surgery, had it removed and he seemed fine. But that didn’t last, eventually it came back and it spread throughout his body, eventually it ended his life. Now I hold on to many memories but some of my most powerful memories are little things he told me “ You have to do what you have to do, because at the end of the day nobody cares for you the way you care for you”, “Always stay true to you, because who else are you going to be?” And that’s when it hit me. He was very inspiring and always pushed people to be “Better than yesterday” And then it clicked in my head “Better than yesterday” That’s it, that is the one promise I will make to myself. And that’s when OnePromise was born!

Thank you for reading this post. I appreciate you taking time out of your day! I hope you keep coming back!

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